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    <type fullname="UnityEngine.ResourceManagement.AsyncOperations.GroupOperation" preserve="all"/>
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    <type fullname="UnityEngine.CapsuleCollider" preserve="all"/>
    <type fullname="UnityEngine.BoxCollider" preserve="all"/>
    <type fullname="UnityEngine.MeshCollider" preserve="all"/>
    <type fullname="UnityEngine.Rigidbody" preserve="all"/>
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