v5.0 Initial release. v5.01 Added standard shader variations. HOW TO USE: Make a material from one of the supplied shaders and apply to your object as usual. Terrain: Use one of the supplied materials and apply it to the appropriate spot on your terrain settings. Texture Scale variable is the width of your terrain and has to be manually applied. NOTE: Before using the same material on different terrains, do not forget to reset the material!! KNOWN ISSUES: None. Support: For any questions, you can contact me from aubergine2010@gmail.com. Thanks for buying the package.